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Breaking Competitions
All Breakers are required to fill out a Materials Request Form and submit, with payment, to the address on the form by June 13th.

NOTE: 2008 will feature two classes of breaking competition.

ISKA World Championship Breaking Divisions: These require pre-approval by the ISKA Breaking Division Director, Chris Lee. He can be reached by email at Chris Lee leenanju@aol.com. World Championship breaking competitors may not register for any other divisions on Saturday. The divisions below do not include ISKA World Championship divisions.

ISKA/USBA: These breaking divisions shown below are open to all Black belts and Under-Black belts: you do not need to be pre-approved to compete in these divisions. These will be held on Friday. Competitors choosing these divisions may not compete in any other events on Friday. See rules below.



United States and World Breaking Associations - Competition Rules

General
Judging and Scoring Method:
  1. Scoring point range will be lowest 7.11- highest 10.
  2. 3-Judge system - Tally all points.
  3. 5 to 7-Judge system - Tally all scores or adjust lowest score to 2nd lowest and highest score to 2nd highest score or eliminate lowest and highest scores. This will be at division director's discretion, but will be consistent for all competitors.
  4. Any/each violation will cause a deduction of points according to the Rules set forth by each respective Discipline and Competition.
  5. Competitors will be judged on: difficulty, creativity, focus, expression, balance, poise and grace, and completion of breaks.
  6. Ties: In the event of a tie, the winner will be decided as outlined in each division.
  7. Arbitration and Protest: Competitors who feel they received an unfair score may file an Official Protest by presenting their argument to the USBA/WBA Representative on site ($20.00 Protest Fee may be imposed at any time). The protestor will present the case to the USBA/WBA Representative through the ring coordinator. Any decision rendered by the USBA/WBA Representative will be final. If the USBA/WBA Representative finds in favor of the protestor, then the decision will be rectified and the Protest Fee will be returned. Protests must be made before the end of their particular division.
Ring Sizes: Basic size 20' x 20', depending on the kind of breaking, at judges' and promoter's discretion.
Warnings and Disqualification:
Disruptive behavior, use of profanity, or other unsportsmanlike conduct will result in a warning being issued. If the behavior is deemed by the Judges to be malicious, it will result in deduction of a point (as appropriate for the event) or disqualification.
Materials:
  1. Purchase of Materials: All breaking materials must be purchased from the Supply Committee on-site, with the exception of the Creative Multi-Direction Wood Breaking, Creative Open Breaking and Extreme Breaking divisions (which must be inspected by Judges). All breaking materials must to be approved by Ring Judges and Selected Committee.
  2. Inspection of Materials: Judges and/or USBA/WBA reserve the right to inspect any materials that are to be used for breaking.
  3. Removal of Materials: All breaking materials must be removed from the competition area by competitors and put into the dumpsters provided by Committee after completion of each performance.
Divisions:
  1. Weight divisions: Where specified, weight divisions will be as follows: Men- Light Weight - 199 and under, Heavy Weight - 200 and over; Women- Light Weight- 160 and under, Heavy Weight - 161 and over. Weigh-in will take place at the registration area as registration is done. The competitor's weight will be written on his/her competition ticket.
  2. Divisions with Fewer than 5 Competitors may be combined with the next closest division at the discretion of the Judges.
  3. Rank Breakdown:
    Beginner: 1-9 months of training; white, yellow, orange; 10th, 9th, 8th belt level.
    Intermediate: 9-15 months; lt. blue, green, purple; 7th, 6th, 5th belt level.
    Advanced: 18-36 months; brown, red, navy, stripe belts; 4th, 3rd, 2nd, 1st belt level.
    Black Belt: All Black Belts regardless of training period or rank.
  4. Entries: Competitors may enter as many divisions as they wish (it is the competitor's responsibility to enter all competitions when called).
  5. Divisions with Cash Prizes: Cash prizes will be awarded at the promoter's discretion.
Time Limits:
  1. IMPORTANT: In order to keep the breaking divisions running smoothly, competitors will be required to adhere to the time limits outlined. This is very important, and deductions will be enforced. It would be to the competitor's benefit to practice set-ups, breaks, and clean-ups before the day of the event.
  2. Competitor Readiness: A competitor must be ready to compete, as determined by the judges, as soon as that competitor's name is called in the ring.
Safety: The safety of the competitor and the audience comes first, NO EXCEPTIONS! The safety of the competitor is very important and we request that the instructor of the competitor approve all breaks. If the break is deemed to be unsafe by the Judges or the USBA/WBA Representative on site, we reserve the right to restrict the break. No material may leave the ring as a result of breaking unless planned for beforehand, to ensure that no other competitor, spectator, or Judge will be struck or put in danger by material as a result of a break. If this occurs, the Judges have the right to disqualify the competitor if they feel that the safety of others was compromised. Also, the break cannot cause damage to the facility or surrounding fixtures.

Creative Multi-Direction Wood Breaking
  1. Materials: Wood boards only. Competitor may purchase boards on-site or provide their own.
  2. Props: Props may be used.
  3. Techniques: All techniques are allowed. Competitor may use any strike to break.
  4. Stations: The competitor may set up a maximum of 3 stations. Each station may have a total of three sub-stations, for a total of 9 breaks. The competitor must break the sub-station materials included in a station in a flowing manner without hesitation or re-"KI"ing. A station/sub-station may be free standing, set on stands, or held by assistants. Competitor will be responsible for all materials required to set up their stations. Competitors will also be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. Time Limits: Competitor will have a maximum of 3 minutes to set-up, break, and clean up the area. A deduction of 0.1 point will be taken off the competitor's final score for every 15 seconds over the allotted time. Deductions will begin after the 3-minute mark.
  6. Judging: Competitor will be judged on difficulty, creativity, focus, and completion of breaks.
  7. Ties: In the event of a tie, the winner will be decided by the exclusion of low and/or high scores, a 1- station break-off, or a show of hands-at the Judges' discretion.

Creative Open Breaking - Any Materials, No Fire or Glass Breaks
  1. Materials: Any materials can be used except fire and glass breaks. Examples of materials are cement blocks, wood boards, concrete, wood poles, bricks, metal, etc. Creativity of materials used, props, and techniques will increase a competitor's score. Music is allowed, but competitor will be responsible for music.
  2. Props: Props may be used. Glass may be used as a prop, such as a bed of glass, as long as it is contained and not broken on-site.
  3. Techniques: All techniques are allowed. Competitor may use any strike to break.
  4. Stations: The competitor may set up a maximum of 10 stations. A station may be free standing, set on stands, or held by assistants. Competitor will be responsible for all materials required to set up their stations. Competitors will also be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. Time Limits: Competitor will have a maximum of 6 minutes to set-up, break, and clean up the area. A deduction of 0.1 point will be taken off the competitor's final score for every 15 seconds over the allotted time. Deductions will begin after the 6-minute mark.
  6. Judging: Competitor will be judged on difficulty, creativity, focus, and completion of breaks.
  7. Ties: In the event of a tie, the winner will be decided by the exclusion of low and/or high scores, a 1- station break-off, or a show of hands-at the Judges' discretion.

Power Concrete Breaking
Hand
  1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.
  2. Techniques: Hand technique only (Palm, punch, chop, etc.). Technique must be a downward strike.
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. One Strike Only! Competitor has one attempt to break the blocks.
  6. Time Limits: Competitor will have a maximum of 6 minutes to set up, break, and clean up the area. Time starts when the competitor signals he/she is ready. A deduction of ½ block will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 6- minute mark.
  7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Elbow
  1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.
  2. Techniques: Elbow technique only (drop elbow, overhand elbow, etc.). Technique must be a downward strike.
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. One Strike Only! Competitor has one attempt to break the blocks.
  6. Time Limits: Competitor will have a maximum of 6 minutes to set up, break, and clean up the area. Time starts when the competitor signals he/she is ready. A deduction of ½ block will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 6- minute mark.
  7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Feet
  1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.
  2. Techniques: Foot technique only (Stomp, Axe kick, etc.). Technique must be a downward strike.
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. One Strike Only! Competitor has one attempt to break the blocks.
  6. Time Limits: Competitor will have a maximum of 6 minutes to set up, break, and clean up the area. Time starts when the competitor signals he/she is ready. A deduction of ½ block will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 6- minute mark.
  7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Speed Board Breaking - Competitor and 2 assistants, 3-person team
  1. Materials: Boards must be purchased on site from Supply Committee. No spacers are allowed.
  2. 3-Person Team: Each competitor will be allowed 2 assistants for a total of 3 people. The competitor may utilize the assistants to hold or replenish stands, but only the competitor will be allowed to break.
  3. Techniques: All techniques are allowed. Competitor may use any hand or foot strike to break.
  4. Stations: 5-station maximum, each station may have more than one board. A station can be a holder or stands set up on the ground. The competitor may utilize each station as many times as needed, as long as he/she stays within the time limits. The assistants can be used to replenish stations. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. Pre-Break Count and Inspection: The competitor must provide the number of boards that he/she is attempting to break, within the breaking time limit, to the judges before they start their break. All material must be in the competitor's ring available for inspection before the start of the break. The number of boards attempted compared to the number broken will be used to determine the winner in the event of a tie (see "Ties" below).
  6. Time Limits: Competitor will have a maximum of 3 minutes to set up, break, and clean up the area. A deduction of 1 board will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 3-minute mark.
  7. Breaking Time Limit: The competitor will have 10 seconds to break as many boards as possible. Time starts when the competitor begins his first break. The 10-second breaking time is part of the overall 3- minute time limit.
  8. Judging: Judges will count boards broken to determine the winner.
  9. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 15 out of 15; competitor "B" breaks 15 out of 17. Competitor "A" broke at 100%; competitor "B" broke at 88%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their boards (example: 2 competitors break 20 out of 20), the competitor that broke the amount first is the winner.

High Jump Board Breaking
  1. Highest Jump: The competitor with the highest jump kick that breaks a single board is the winner. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  2. Materials: Boards must be purchased on site from Supply Committee. No spacers are allowed.
  3. Techniques: Any type of jump kick may be used. The competitor will be allowed to run a short distance and then jump into the kick.
  4. Attempts: The competitor will have 3 attempts to produce the highest jump while breaking the board. The best of the 3 attempts will be used. The board must be broken or the jump will not count.
  5. Time Limits: Competitor will have a maximum of 1 minute for each attempt. Time starts when the competitor signals he/she is ready. A deduction of 1 inch will be taken off the competitor's best attempt for every 15 seconds over the allotted time. Deductions will begin after the 3-minute total mark.
  6. Judging: Judges will measure height to determine winner. Height will be determined from the top of the competitor's head to the lowest part of the board.
  7. Ties: In the event of a tie, the winner will be the competitor who produced the highest jump in their second best attempt. If there is still a tie, the winner will be determined by the total height produced by all 3 attempts.

Power Board Breaking
Hands
  1. Materials and Spacers: Boards must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.
  2. Techniques: Hand technique only (palm, knife-hand or chop, hammer fist, etc.). Technique must be a downward strike.
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Boards will be set on a block base. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. One Strike Only! Competitor has one attempt to break the boards.
  6. Time Limits: Competitor will have a maximum of 5 minutes to set up, break, and clean up the area. Time starts when the competitor signals he/she is ready. A deduction of 1 board will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 5- minute mark.
  7. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Elbow
  1. Materials and Spacers: Boards must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.
  2. Techniques: Elbow strike only (drop elbow, overhand elbow, etc.). Technique must be a downward strike.
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Boards will be set on a block base. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. One Strike Only! Competitor has one attempt to break the boards.
  6. Time Limits: Competitor will have a maximum of 5 minutes to set up, break, and clean up the area. Time starts when the competitor signals he/she is ready. A deduction of 1 board will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 5- minute mark.
  7. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Feet - Any Foot Technique Except Stomp
  1. Materials and Spacers: Boards must be purchased on site from Supply Committee. NO SPACERS!
  2. Techniques: Any kick technique, except stomp. Competitor may skip or jump. NO RUNNING!
  3. Weight divisions: See "General: Divisions" above.
  4. Stations: One station will be used. Boards will be held by machine to be broken in a horizontal direction. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in "General: Safety" above.
  5. Attempts: Competitor will have 2 attempts to break the most boards. The better of the 2 attempts will be used.
  6. One Strike Only Per Attempt! Competitor may execute one strike per attempt to break the boards.
  7. Time Limits: Competitor will have a maximum of 5 minutes to set up, break, and clean up the area (this will not include the actual time to secure the boards to the machine). Time starts when the competitor signals he/she is ready. A deduction of 1 board will be taken off the competitor's total break for every 15 seconds over the allotted time. Deductions will begin after the 5-minute mark.
  8. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.
  9. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor "A" breaks 10 out of 10; competitor "B" breaks 10 out of 12. Competitor "A" broke at 100%; competitor "B" broke at 83%. Competitor "A" is the winner. In the event there is still a tie, the competitor who broke the most boards total in both attempts is the winner.


United States Breaking Association - Divisions

Creative Multi-Direction Wood Breaking
Division # Description Gender Rank
CB1 12 & under Male Beginner/Intermediate
CB2 12 & under Male Advanced/Black Belt
CB3 12 & under Female All ranks
CB4 13-17 Male Beginner/Intermediate
CB5 13-17 Male Advanced/Black Belt
CB6 13-17 Female All ranks
CB7 18-34 Male Beginner/Intermediate
CB8 18-34 Male Advanced/Black Belt
CB9 18-34 Female All ranks
CB10 35 and over Male All ranks
CB11 35 and over Female All ranks

Division # Description Gender Rank
Creative Open Breaking
CO1 17 & under Male All ranks
CO2 17 & under Female All ranks
CO3 18 to 39 Male Under Black Belt
CO4 18 to 39 Male Black Belt
CO5 18 to 39 Female All ranks
New Divisions for 2008
CO6 40 and over Male Under Black Belt
CO7 40 and over Male Black Belt
CO8 40 and over Female All ranks

Power Concrete Breaking - Hand
Allowed strikes: Palm, hammer fist, chop, etc.
Division # Description Gender Rank Wt.
PC1 18 and over Male Beg/Inter/Adv Lightweight
PC2 18 and over Male Beg/Inter/Adv Heavyweight
PC3 18 and over Male Black Belt Lightweight
PC4 18 and over Male Black Belt Heavyweight
PC5 18 and over Female All ranks All weights

Power Concrete Breaking - Elbow
Allowed strikes: Drop elbow, overhand elbow, etc.
Division # Description Gender Rank Wt.
PC6 18 and over Male Beg/Inter/Adv Lightweight
PC7 18 and over Male Beg/Inter/Adv Heavyweight
PC8 18 and over Male Black Belt Lightweight
PC9 18 and over Male Black Belt Heavyweight
PC10 18 and over Female All ranks All weights
New Divisions for 2008
PC11 40 and over Male Beg/Inter/Adv Lightweight
PC12 40 and over Male Beg/Inter/Adv Heavyweight
PC13 40 and over Male Black Belt Lightweight
PC14 40 and over Male Black Belt Heavyweight
PC15 40 and over Female All ranks All weights

Power Concrete Breaking - Feet
Allowed strikes: Stomp, Axe kick, etc.
Division # Description Gender Rank Wt.
PC16 18 and over Male Beg/Inter/Adv Lightweight
PC17 18 and over Male Beg/Inter/Adv Heavyweight
PC18 18 and over Male Black Belt Lightweight
PC19 18 and over Male Black Belt Heavyweight
PC20 18 and over Female All ranks All weights

Speed Board Breaking
Division # Description Gender Rank Wt.
SSB1 12 & under Coed All ranks All weights
SSB2 13-17 Male All ranks All weights
SSB3 13-17 Female All ranks All weights
SSB4 18 and over Male Beginner and Intermediate All weights
SSB5 18 and over Male Advanced and Black Belt All weights
SSB6 18 and over Female All ranks All weights

High Jump Board Breaking
Division # Description Gender Rank Wt.
HJ1 11 & under Coed All ranks All weights
HJ2 12-14 Male All ranks All weights
HJ3 12-14 Female All ranks All weights
HJ4 15-17 Male All ranks All weights
HJ5 18 and over Male All ranks All weights
HJ6 15 and over Female All ranks All weights

Power Board Breaking - Hand
Allowed strikes: Palm, Knife-hand, Chop, Hammer fist, Punch
Division # Description Gender Rank Wt.
PB1 12 & under Male All ranks All weights
PB2 12 & under Female All ranks All weights
PB3 13-17 Male All ranks All weights
PB4 13-17 Female All ranks All weights
PB5 18 and over Male Beginner and Intermediate Lightweight
PB6 18 and over Male Advanced and Black Lightweight
PB7 18 and over Male Beginner and Intermediate Heavyweight
PB8 18 and over Male Advanced and Black Heavyweight
PB9 18 and over Female All ranks All weights

Power Board Breaking - Elbow
Allowed strikes: Drop elbow, overhand elbow, etc.
Division # Description Gender Rank Wt.
PB10 12 & under Male All ranks All weights
PB11 12 & under Female All ranks All weights
PB12 13-17 Male All ranks All weights
PB13 13-17 Female All ranks All weights
PB14 18 and over Male Beginner and Intermediate Lightweight
PB15 18 and over Male Advanced and Black Lightweight
PB16 18 and over Male Beginner and Intermediate Heavyweight
PB17 18 and over Male Advanced and Black Heavyweight
PB18 18 and over Female All ranks All weights

Power Board Breaking - Foot
Allowed strikes: Any kick. Boards will be held by machine, no spacers
Division # Description Gender Rank Wt.
PB19 18 and over Male Beginner and Intermediate Lightweight
PB20 18 and over Male Advanced and Black Lightweight
PB21 18 and over Male Beginner and Intermediate Heavyweight
PB22 18 and over Male Advanced and Black Heavyweight
PB23 18 and over Female All ranks All weights

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